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HUSH: They can hear Wiki

Stay quiet while looting a monster-infested town, hotwire vehicles, and reach an exit before the doors shut. Explore the game or start with a guide.

Game Updates
Three armed survivors walk down an abandoned road toward the North Gate checkpoint while a towering monster looms on the hill above.
Sound-hunting monstersVehicle hotwiring1M+ Roblox visits30-player servers

Your First Run, Start to Finish

The whole loop in four moves: sneak in from the sewers, loot quietly, call the EVAC at a green exit, and sell the haul for credits.

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  1. Sneak into town from the sewers

    Stay off the monsters' radar — they hunt by sound

  2. Loot toolboxes and crash carts quietly

    Fill the 20-slot backpack and watch its worth value climb

  3. Call the EVAC at a green WAY OUT exit

    Press [E] Call Extraction, then get inside before the doors shut

  4. Store and sell the haul at HUSH SUPPLY

    STORE ALL at base, then the shop's SELL tab turns loot into credits

Explore the Wiki

Stay alive longer, loot smarter and keep an eye on codes with guides for every part of a run.

What Is HUSH: They can hear?

Three armed survivors walk down an abandoned road toward the North Gate checkpoint while a towering monster looms on the hill above.

HUSH: They can hear (BETA) is a Roblox open-world action survival game set in a town overrun by monsters. After emerging from the sewers, players venture out to bring back valuables they can sell at the only remaining shop, equipping themselves for future trips.

Explore Survival Guides

Developer

theInstigators

Platform

Roblox

Genre

Open World Action

Created

Sep 25, 2026

Starting Point

Sewers

Scavenging Sites

Houses, shops, hospital, army camp

Defenses

Building and window barricades

Capture Risk

Lose all carried items

Latest Guides

Escape With Your Loot

Find a green WAY OUT, call the EVAC at the post, and get inside before the doors shut — the only way a haul becomes yours.

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  1. Press M and pick the nearest green WAY OUT

    NORTH GATE and THE FARM TRACK are two named exits

  2. Press [E] Call Extraction at the roadside post

    The lamp turns red and a countdown starts — 72 seconds in one run

  3. Board the EVAC truck when it arrives

    The game's own warning: get inside before the doors shut

  4. Hold E on Type Extract at the cargo terminal

    'Extracting, the doors are shutting' ends the run with your haul

Every Key You Need

The official PC controls in one catalog: movement, interaction, visibility, combat and the car keys that change meaning behind the wheel.

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On foot

W A S D + Shift

Move and run; Space jumps, C crouches — press C while running to slide.

Interact

E

The all-purpose use key: [E] Open on toolboxes, [E] Call Extraction at posts, [E] Type Extract in the EVAC.

Interact

R

TAKE ALL on crash carts — and reload on weapons.

Interface

Tab / M

Tab opens the backpack; M raises the paper map — wheel zooms, right-drag inspects.

Visibility

F / N

F toggles the flashlight, N toggles night vision.

Combat

1 / 2 / 3 + Mouse

Pick weapon slots, left click fires, right click aims, Q holsters, R reloads.

Driving

In a car: F, Shift, B, G, H

F enters and exits, Shift drifts, B seat belt, G wipers, H horn.

Keep the Loot You Grab

Read the loudness meter, plan loot around your exit, freeze when a monster passes, and bank the haul the moment you're back.

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Watch the dB meter

One recorded run read 33 dB crouched indoors, 52 dB walking and 81 dB driving — crouch often, drive sparingly.

Loot with your exit in mind

Pick targets near a green WAY OUT marker; a half backpack next to an exit beats a full one deep in town.

Freeze when a monster passes

A crouched, motionless player was ignored in one recorded encounter — treat it as a last resort, not a tactic.

Bank the haul right away

STORE ALL at base moves everything into the stash — get caught and you lose all you carry but your safe pocket.

Where to Loot

Four developer-named lootable destinations — houses, shops, the hospital and the army camp — rated on the map by BEST and BETTER LOOT marks.

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Lootable

Houses

The default stop — toolboxes and containers behind every door, and any container can be empty.

Lootable

Shops

One of the developer's four named destinations inside the monster-held town.

Lootable

The hospital

Creator tips name the hospital among the best places for supplies.

Lootable

The army camp

The fourth developer-named destination — expect gear and ammo among the loot.

Loot Worth Grabbing

What to recognize in a run: healing, food, ammo, materials — and the Bunker Codes that outweigh them all at the SELL tab.

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Healing

Medkits & Bandages

The pickups you want when health drops — Medkits sold for 60 credits each in one session, Bandages 15.

Valuable

Bunker Codes

The standout haul item: 150 credits apiece in one recorded sale.

Consumable

Food & Energy Bars

Canned beans, drinks and Energy Bars restore resources and stack in bulk over a run.

Ammo

Ammo

Shotgun, medium and Light Ammo — Light Ammo went for 1 credit each.

Materials

Chemicals & Cloth Rags

Crafting junk that still converts — 14 and 2 credits each in the same session.

Caught? What You Lose

Get caught and the run's carried haul is gone — the safe pocket is the one exception, and banked stash loot was never at risk.

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Caught? What You Lose
When you're caughtWhat it means
LostEverything you carried that run — backpack loot, guns in slots 1 and 2, throwables in G
KeptYour safe pocket — one stack of anything but a weapon
Never at riskLoot already banked in your base stash

Turn Loot Into Credits

Bank the haul, sell it from the stash at HUSH SUPPLY, and spend credits on guns, gear, gold guns and diamonds.

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  1. Press STORE ALL at the base inventory screen

    Moves everything you carried into the stash

  2. Open SHOP and switch to the SELL tab

    HUSH SUPPLY sells from your stash, not your backpack

  3. Sell with SELL 1, SELL ALL or SELL ALL JUNK

    Bulk buttons clear the pile; every sale raises your CREDITS

  4. Spend credits on guns, gear, gold guns or diamonds

    The four classes the only shop left offers

Codes and rewards

Current code availability, rewards and source-check dates.

Codes and rewards

No codes are currently reported working.

Frequently Asked Questions

Quick answers to what players ask most about HUSH: They can hear.

No working codes are reported right now. The codes page keeps the current list with rewards and status dates, plus redemption help for any that appear.Check Codes

Everything you carried on that run. The one exception is your safe pocket — a single stack of anything but a weapon — and loot already banked in your base stash was never carried, so it stays yours.See What Getting Caught Costs

Ready to Venture Into HUSH?

Choose a quieter route, keep an eye on the exits, and decide what is worth carrying home.